Wolfthorn Exploration Demo 1.13


For Update 24.D of Wolfthorn's Exploration build and the third general update for Wolfthorn. Featuring some major updates, such as navigation optimization, game thread improvements and lots of important touch-ups to the main worlds so far.

Patch Details:

  • Numerous game bugs sent to Oblivion.
  • Performance improvements, primarily to the game thread and navigation for AI.
  • Fixed an issue where the player could spawn under the map in the world of Vascany.
  • Ragdolls no longer clip with the player camera.
  • Belfalas is now much more friendly to performance.

Update Details:

  • Updated and added to several areas throughout the Marrlands, Vascany and the hub-map / player estate region.
  • Various Deer and Elk AI have been scattered across the lands.
  • Summoned AI by mages are now undead skeletons.
  • Barrow-wights have been renamed to Barrow-Draugrs, and their appearances slightly updated.
  • Corrected some issues that could occur with natural lighting.
  • Bandit raids are now less frequent, and will be reset if a new one spawns before the previous attackers are destroyed.
  • Plague Doctors that sell some medicinal potions and healing spells are now present throughout town settlements and establishments.
  • The player now has a cape by default. Will be customizable and toggleable with future updates.

With that, I'll be trying to record another devlog as soon as possible as well, and I will keep you all posted as usual as development continues going forward. Cheers everyone and enjoy! : )


Files

Wolfthorn Game - Exploration Build - (Development Build) 7 GB
Version 30 Mar 21, 2022

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